Rendered Avalanche Pass Arena card
R01 | E001 • #A029

Avalanche Pass

Origin
Stonefall
Arena Type
Mountain Pass
Primary
Power
Secondary
Speed

Arena Effect

If Speed is 3 or less, -1 score; if Power is 9+, +1 secondary.

R01 | E001 • #A029

Arena History

The Story of Avalanche Pass

Avalanche Pass began as a ceremonial precinct in Stonefall, not as a place for Champions to test one another. Its mountain pass form reflects the purpose of its builders: every approach, boundary, and vantage was shaped around the needs of the people who once used it. Locals still tell stories of an experiment its makers could not reverse, the event that gave the site its present reputation and left marks no restoration has entirely concealed.

Long before the Convergence, travellers treated the location with a mixture of necessity and respect. It controlled routes, rituals, knowledge, or resources that could not simply be moved elsewhere. When the first stable Threads touched Stonefall, they anchored here because generations of attention had already made the place a knot in the world's memory. That made Avalanche Pass strategically important without erasing what it had been before.

Contests here reward power first and speed second. The emphasis feels inevitable once combat begins: treacherous footing force challengers to commit in ways that suit those qualities. Yet familiarity offers no complete protection. The Arena retains moods, mechanisms, and old scars that can turn a confident advance into a lesson in humility.

Its recognised effect—If Speed is 3 or less, -1 score; if Power is 9+, +1 secondary.—is the living consequence of that history rather than an ornament imposed upon it. Competitors learn to read the site as carefully as they read an opponent. To prevail at Avalanche Pass is to understand why Stonefall preserved it, what the old event changed, and which part of the past is still moving beneath the present.