Rendered Nocturne Jack Base Champion card
SW-C-403 • Base Pack

Nocturne Jack — Base

Nocturne Shard • Shadow • Guardian

Power
6
Speed
8
Mind
8
Spirit
2

Ambush

If Speed is primary, opponent cannot use after-reveal activated abilities.

Rules key: AMBUSH

Common • FW #0048 • SW-C-403

All forms with this SW-C code share one Champion identity for Weave copy limits. Collector treatments remain cosmetic and never change combat power.

Backstory

The Story of Nocturne Jack

Nobody has seen Nocturne Jack unmasked and produced evidence afterward.

Jack began as a name whispered among courier gangs moving through the city’s permanent twilight. Messages protected by guards would arrive opened, resealed and delivered anyway, with a black playing card tucked inside.

Eventually the city watch decided Jack was either a criminal or an embarrassment and assigned three units to capture the figure.

All three were ambushed before their officers finished announcing arrest.

That timing became Jack’s signature. When Speed governs an Arena, the ambush happens in the narrow interval between reveal and reaction. Opponents who rely on activated abilities after seeing the situation simply do not get the time.

The Guardian classification confuses outsiders. Jack does not guard buildings. Jack guards information flows, often by preventing worse people from controlling them.

During the Convergence, counterfeit Jack cards began appearing in other Shards before the real Champion arrived.

Jack found this offensive enough to investigate personally.

One counterfeit was printed on material from the Far Void and carried a message on the reverse:

“Too slow.”