Rendered Glass Golem Base Champion card
SW-C-312 • Base Pack

Glass Golem — Base

Glass Expanse Shard • Mystic • Warrior

Power
7
Speed
3
Mind
8
Spirit
6

Refract

Copy the Arena hazard beneficial clause; never copies opponent abilities.

Rules key: REFRACT

Unique • FW #0042 • SW-C-312

All forms with this SW-C code share one Champion identity for Weave copy limits. Collector treatments remain cosmetic and never change combat power.

Backstory

The Story of Glass Golem

Glass Golem was cultivated, not constructed.

Glass Expanse artisans grew its body around a seed crystal designed to measure environmental resonance. Each limb is a different facet angle; each internal chamber refracts light, heat, magic and pressure into readable patterns.

Originally, the Golem was laboratory equipment capable of walking into dangerous places.

Then it started choosing where to stand.

Its Refract ability reflects that original purpose. The Golem cannot copy an opponent’s personal gift, because individual abilities do not belong to the environment. It can, however, take the beneficial clause of an Arena hazard and refract that condition through its own body.

During the Prismquake, the Golem carried three injured researchers across a collapsing crystal field by continuously changing which facet faced the resonance wave. That incident ended the debate over whether it was sentient.

Mostly.

The Golem does not speak. It communicates by projecting images through its chest cavity, often with unnerving precision.

After seeing its first Thread, it projected a picture of itself reflected hundreds of times.

No one knows whether that was excitement, warning or simple optical analysis.